www.gusucode.com > 哲学家进餐 VC++相关演示源码程序 > 哲学家进餐 VC++相关演示/eating/eating/eatingDlg.cpp
// eatingDlg.cpp : implementation file // #include "stdafx.h" #include "eating.h" #include "eatingDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define DEBUGING ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About #include "math.h" #include "SpecialDlg.h" extern CPoint ta5[5]; //定义五个变量表示哲学家所在位置 extern CPoint tropic5[5]; extern CPoint usetropic[5]; extern int radius; extern CPoint CenterPoint; class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEatingDlg dialog CEatingDlg::CEatingDlg(CWnd* pParent /*=NULL*/) : CDialog(CEatingDlg::IDD, pParent) { //{{AFX_DATA_INIT(CEatingDlg) //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CEatingDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CEatingDlg) DDX_Control(pDX, IDC_SLIDER1, m_AdjustSpeed); DDX_Control(pDX, IDOK, m_okBtn); DDX_Control(pDX, IDC_BTN_STOP, m_stopBtn); DDX_Control(pDX, IDC_BTN_BEGIN, m_beginBtn); DDX_Control(pDX, IDC_STATIC_VIEW, m_wndView); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CEatingDlg, CDialog) //{{AFX_MSG_MAP(CEatingDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BTN_BEGIN, OnBtnBegin) ON_BN_CLICKED(IDC_BTN_STOP, OnBtnStop) ON_WM_DESTROY() ON_NOTIFY(NM_OUTOFMEMORY, IDC_SLIDER1, OnOutofmemorySlider1) ON_NOTIFY(NM_CUSTOMDRAW, IDC_SLIDER1, OnCustomdrawSlider1) ON_BN_CLICKED(IDC_BUTTON1, OnButton1) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEatingDlg message handlers BOOL CEatingDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { pSysMenu->EnableMenuItem(SC_CLOSE,MF_BYCOMMAND|MF_DISABLED|MF_GRAYED); CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon InitStruct(); //初始化结构体 m_thinker.m_speed = 20; m_wndView.SetThinkersInfo(&m_thinker); m_wndView.SetGradientColor(RGB(0,0,0)); font.CreatePointFont(160,"华文行楷"); m_wndView.SetFont(&font); m_AdjustSpeed.SetRange(0,100); m_AdjustSpeed.SetPos(80); //m_AdjustSpeed.SetTic(10); m_AdjustSpeed.SetTicFreq(200); // TODO: Add extra initialization here CRect rect; int i; radius = 160; m_wndView.GetClientRect(&rect); CenterPoint = rect.CenterPoint(); for(i = 0;i<5;i++) { ta5[i] = CPoint(radius*cos((90 + i*72)*3.141526/180), radius*sin((90 + i*72)*3.141526/180)); ta5[i].x += CenterPoint.x; ta5[i].y = CenterPoint.y - ta5[i].y; } for(i = 0;i<5;i++) { tropic5[i] = CPoint((radius-10)*cos((126 + i*72)*3.1415926/180), (radius-10)*sin((126 + i*72)*3.1415926/180)); tropic5[i].x += CenterPoint.x; tropic5[i].y = CenterPoint.y - tropic5[i].y; } for(i = 0;i<5;i++) { usetropic[i] = CPoint((radius-10)*cos((90 + i*72)*3.141526/180), (radius-10)*sin((90 + i*72)*3.141526/180)); usetropic[i].x += CenterPoint.x; usetropic[i].y = CenterPoint.y - usetropic[i].y; } m_thinker.thinkerRect[0].SetRect(ta5[0].x,ta5[0].y - 60, ta5[0].x,ta5[0].y - 60); m_thinker.thinkerRect[0].InflateRect(60,20); m_thinker.thinkerRect[1].SetRect(ta5[1].x-85,ta5[1].y, ta5[1].x-85,ta5[1].y); m_thinker.thinkerRect[1].InflateRect(60,20); m_thinker.thinkerRect[2].SetRect(ta5[2].x-20,ta5[2].y+50, ta5[2].x-20,ta5[2].y+50); m_thinker.thinkerRect[2].InflateRect(60,20); m_thinker.thinkerRect[3].SetRect(ta5[3].x+10,ta5[3].y+50, ta5[3].x+10,ta5[3].y+50); m_thinker.thinkerRect[3].InflateRect(60,20); m_thinker.thinkerRect[4].SetRect(ta5[4].x+85,ta5[4].y, ta5[4].x+85,ta5[4].y); m_thinker.thinkerRect[4].InflateRect(60,20); m_stopBtn.EnableWindow(FALSE); m_HasInit = TRUE; return TRUE; // return TRUE unless you set the focus to a control } void CEatingDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CEatingDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CEatingDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CEatingDlg::InitStruct() { for(int i = 0;i<THINKER_NUM;i++) { m_thinker.thinkerStatus[i] = NORMAL_STATUS; m_thinker.tropics[i] = CreateMutex(NULL,FALSE,NULL); //初始化MUTEX变量 m_thinker.tropicStatus[i] = 0; //筷子空闲 } m_thinker.m_view = m_wndView.GetSafeHwnd(); m_thinker.ThinkerCnt = -1; m_thinker.ThreadExit = CreateEvent(NULL,TRUE,FALSE,NULL); } int GetRandTime(void) { srand((unsigned)time(NULL)); return rand()%500; } UINT Eating(PVOID pParam) { pThinkers m_ph = (pThinkers)pParam; int ID = m_ph->ThinkerCnt; while(WaitForSingleObject(m_ph->ThreadExit,0) != WAIT_OBJECT_0) { // Thinking #ifdef DEBUGING TRACE("the %d ID is thinking\n ",ID); #endif //::InvalidateRgn(m_ph->m_view,m_ph->rect,TRUE); m_ph->thinkerStatus[ID] = THINKING_STATUS; Sleep(800 + 20*(m_ph->m_speed) + GetRandTime()); //hungry #ifdef DEBUGING TRACE("the %d ID is hungry \n",ID); #endif m_ph->thinkerStatus[ID] = HUNGRY_STATUS; ::InvalidateRect(m_ph->m_view,m_ph->thinkerRect[ID],TRUE); while(TRUE) { if(WaitForSingleObject(m_ph->tropics[(ID + THINKER_NUM -1)%THINKER_NUM],60+GetRandTime()) == WAIT_OBJECT_0) { if(WaitForSingleObject(m_ph->tropics[ID],100) != WAIT_OBJECT_0) ReleaseMutex(m_ph->tropics[(ID + THINKER_NUM -1)%THINKER_NUM]); else break; } Sleep(600 + 10*(m_ph->m_speed)+GetRandTime()); } //begin to eating #ifdef DEBUGING TRACE("the %d ID is eating\n ",ID); #endif m_ph->thinkerStatus[ID] = EATING_STATUS; m_ph->tropicStatus[(ID + THINKER_NUM -1)%THINKER_NUM] = 1; m_ph->tropicStatus[ID] = 1; ::InvalidateRect(m_ph->m_view,m_ph->userect[ID],TRUE); ::InvalidateRect(m_ph->m_view,m_ph->Idlerect[ID],TRUE); ::InvalidateRect(m_ph->m_view,m_ph->Idlerect[(ID + THINKER_NUM -1)%THINKER_NUM],TRUE); ::InvalidateRect(m_ph->m_view,m_ph->thinkerRect[ID],TRUE); Sleep(800 +25*(m_ph->m_speed) + GetRandTime()); //cast the tropic and continue to think m_ph->thinkerStatus[ID] = THINKING_STATUS; m_ph->tropicStatus[(ID + THINKER_NUM -1)%THINKER_NUM] = 0; m_ph->tropicStatus[ID] = 0; ::InvalidateRect(m_ph->m_view,m_ph->userect[ID],TRUE); ::InvalidateRect(m_ph->m_view,m_ph->Idlerect[ID],TRUE); ::InvalidateRect(m_ph->m_view,m_ph->Idlerect[(ID + THINKER_NUM -1)%THINKER_NUM],TRUE); ::InvalidateRect(m_ph->m_view,m_ph->thinkerRect[ID],TRUE); ReleaseMutex(m_ph->tropics[(ID + THINKER_NUM -1)%THINKER_NUM]); ReleaseMutex(m_ph->tropics[ID]); TRACE(" the %d ID is exiting ",ID); } m_ph->ThinkerCnt--; m_ph->thinkerStatus[ID] = NORMAL_STATUS; ::InvalidateRect(m_ph->m_view,m_ph->thinkerRect[ID],TRUE); if(m_ph->ThinkerCnt == -1) ResetEvent(m_ph->ThreadExit); return 1; } void CEatingDlg::OnBtnBegin() { int i; if(!m_HasInit) InitStruct(); for(i = 0;i<THINKER_NUM;i++) { m_thinker.ThinkerCnt++; AfxBeginThread(Eating,(PVOID)&m_thinker); Sleep(50); } m_stopBtn.EnableWindow(TRUE); m_beginBtn.EnableWindow(FALSE); m_okBtn.EnableWindow(FALSE); } void CEatingDlg::OnBtnStop() { SetEvent(m_thinker.ThreadExit); BeginWaitCursor(); while(WaitForSingleObject(m_thinker.ThreadExit,500) == WAIT_OBJECT_0); for(int i = 0;i<THINKER_NUM;i++) CloseHandle(m_thinker.tropics[i]); //初始化MUTEX变量 CloseHandle(m_thinker.ThreadExit); EndWaitCursor(); m_okBtn.EnableWindow(TRUE); m_beginBtn.EnableWindow(TRUE); m_stopBtn.EnableWindow(FALSE); m_HasInit = FALSE; } void CEatingDlg::OnOK() { TRACE("%d ",(-1)%5); CDialog::OnOK(); } void CEatingDlg::OnDestroy() { CDialog::OnDestroy(); font.DeleteObject(); } void CEatingDlg::OnOutofmemorySlider1(NMHDR* pNMHDR, LRESULT* pResult) { *pResult = 0; } void CEatingDlg::OnCustomdrawSlider1(NMHDR* pNMHDR, LRESULT* pResult) { UpdateData(); m_thinker.m_speed = 100 - m_AdjustSpeed.GetPos(); UpdateData(FALSE); *pResult = 0; } void CEatingDlg::OnButton1() { CSpecialDlg dlg; dlg.DoModal(); }